Added ice cream to Martin's love category. Decreased serpent spawns at the Crimson Badlands by 10%. Caroline's schedule has been changed. Fixed an issue where the SMAPI console reported incorrect tilesheet orders for several maps. Fixed an issue where players couldn't access the Grampleton Fields railroad station or walk back to the Stardew Valley railroad station. Fixed an issue where landmarks on the island reverted to destroyed states. New "things" are now available in place of the old "things". Adjusted the Aurora Vineyard quest completion requirement. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. For Sophia, several food items are now 'likes' and sweet pee flowers (summer forage) are now 'neutral'. This board has larger orders that would not be normally found on the Help Wanted board. Players must now be level 5 fishing to encounter the starfish and puppyfish. Stardew Valley Expanded at Stardew Valley Nexus - Mods and community Fixed an issue where there were several unpassable grass tiles at Morris' property. Artifacts - Stardew Valley Wiki Aurora Vineyard now displays vines in its overgrown state. Do you think you could lend me a hand? Players may remove it from their mods folder if they wish. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. Fixed an issue where farmhands couldn't see map patches, despite meeting the conditions. Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. ago. Fixed an issue where players could experience Victor's 10 heart event even when they weren't dating him. Apples no longer loves "Golden Ocean Flower". Gus wants to make a Coco-no-no, but he's missing the main ingredient. Decreased ore spawns in the Highlands Cavern. Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". Fixed an issue where the balanced crafting configuration required 1,000 solar essence instead of 100 to craft a mini-obelisk. Alex is one of the twelve characters available to marry . Added a small event that is triggered immediately when the player enters the Lost Woods map. Replaced several display images on the mod page. Fixed a couple glitched tiles on IF2R and on various maps. Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. Could there be a clue to its whereabouts? Marlon has received a new event, taking place at the railroad when raining. Fixed an issue where two bushes were glitched into each other at the mountain. Do Not Sell or Share My Personal Information. Fixed weapon names being displayed as numbers. No. When fulfilling the quest, the spouse will express gratitude before going back to the angry/hurt dialogue. Fixed Victor's dialogue during the Stardew Fair. Changed the far left ridge on IF2R (by the boat). Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. Fixed an issue where Lance was missing movie theater dialogue if married to the player. Decreased mushroom colony sale price (125g > 105g). Fixed an issue where the IF2R greenhouse left glitched tiles when moved by players. Fixed an issue where players could purchase the Grandpa's Farm land expansion deed from Lewis right before Morris became mayor which would lock players out of the land expansion. Andy has been added! Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Made many dialogue changes in these two events. The juicier the better at least that's what the crabs seem to like 100 pieces should do the trick. Fixed a graphical glitch with Dustys doghouse for recolor mods. Esca assisted me in updating the custom forage locations to the new FTM framework. Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. Should I use Stardew Valley Expanded? :: Stardew Valley General Discussions if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, Follow the installation instructions with required files on the SVE mod page. Fixed an issue where Olivia's "special schedule" could trigger if players were dating her. During the winter, she'll walk up to the summit. SVE fish can now be placed in fishponds. Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival. Players could place furniture/objects in several character event areas in Forest West. Completing the volcano dungeon is now a requirement to unlock the badlands instead of Qi's Skull Cavern challenge. ?, and ???. Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. Formatting on many messages have been fixed/adjusted to look more presentable. Anyone who ships 100 [Crop] by the end of the season will earn a substantial reward from the Pelican Town Agricultural Fund. -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. Fixed an issue where the '?' Added a compatibility and modder resources section on the SVE descriptions page. 10-16-2020: Fixed an issue where Emily's boombox clipped into her wardrobe in her 4 heart event. Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold. Extended the entrance in the desert railway to the Crimson Badlands. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Added a lake in the south west corner of Forest West. Designed new cover art: 'The Little Wizard' (1920x1080) and 'Flash's Wallpaper Suite' (3440x1440). Claire and Martin didn't attend festivals if they were in the theater map, despite players meeting the prerequisites. They can be toggled off with a new configuration called "Remove_Minecart_System". Fixed an issue where out of season forage would hang around the beginning of the new season. Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. Sophia's grange display now appears at the fair. Altered the time Andy's farmhouse is open. Yep. Fixed an issue where some players found Gunther on the other side of his counter instead of manning his post. Come back! Slightly increased critical hit rate. The most recent update of Custom NPC Fixes is required for Susan to function correctly. I apologize for the inconvenience, but this change is necessary for the long run of SVE. Grammar and style checked the SVE Nexus descriptions page. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. Let your readers know what your topic is about and add some general information about it. Fixed an issue where magic torches in Lance's spouse room didn't emit light. Fixed an issue where Sophia's 6 heart event "open door" question fork glitched the event. Fixed an issue where Haley and Marnie would get stuck during their schedule in Cindersap Forest. Fixed an issue where the Grandpa's Farm shortcut behind the cherry blossom tree in Cindersap Forest was accessible without the mod installed. Removed Morris' bus stop event where he advertised the Joja membership directly to the player. Patches a minecart at the vanilla mine entrance location, allowing players to get to the mines faster. Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. Added night lights to the following buildings: bathhouse, Susan's, Sophia's, Marnie's, and Andy's. Renamed the primary SVE folder '(Stardew Valley Expanded)' to '[CP] Stardew Valley Expanded'. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Once the required number of monsters have been slain (as indicated by the counter in the journal), talking to the villager who made the request will complete it. Changed several tiles/furnitures in the Jenkins' Residence. Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. Story Quests do not count towards the "Gofer" or "A Big Help" Achievements. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. All that matters is that you have counts of 25 harvests and 25 shipped. Abigail, Sam, Sebastian, or Victor wouldn't show up for their Solarian Chronicles game if the player married one of them. Fixed many gift taste data entries for objects added by Json Assets. 10-16-2020: Players must now see Krobus' intro event for him to appear at the spirits eve festival. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. Added 5 fish, all caught at Ginger Island. All SVE folders must be removed from the mods directory. Radioactive Bar - Stardew Valley Wiki Added new forage locations and rebalanced several. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. Fixed an issue where Marlon and Gunther sometimes faced the other way behind their counter. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Adjusted the entrance staircase in the wizard's tower for compatibility with others mods. Fixed an issue where Sophia's special order crashed the game if started during winter. Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. She'll now appear at the saloon on Fridays. instead of letter titles. Added a configuration to IF2R called 'Farm-LightDebris'. Fixed an issue where the sea sponges shadow was rendered above it when placed in an aquarium. Added a configuration to SVE titled "CanWalkOverBeachTidepools". -Andy and Susan clipped into farmhands when attending player weddings. Fixed an issue where players couldn't walk on the edge of the ocean shore at Blue Moon Vineyard. They now reflect accurate colors to static fences. Fixed an issue where SMAPI gave warnings regarding tile sheet load orders for many maps. 10-18-2020: Fixed an issue where players couldn't leave IF2R via the southern exit (to the forest) on a horse. Fixed an issue where shadows and lighting glitched during the Wizard forest potion Junimo note event. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Balances resource intake and makes the farmland more manageable. Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. Changed the Adventure Guild open time from 3pm~12am to 12pm~10pm. Added 140 location messages to vanilla interior maps. It wont be easy. Grammar and style checked Grandpa's Shed questline. Fixed an issue where trees could grow in front of the mushroom/bat cave on Grandpa's Farm. Added two new maps: Jenkins' Residence and Olivia's Cellar (both interior maps)! Added seven new fish found at shearwater bridge, ocean, and ???. Leah now gives the player a green bean in their inventory during her year 1 community garden event. More cave golems now spawn in the Highland Caverns if players completed Krobus' 10 heart questline. A dozen leeks should do the trick they're his favorite. Fixed an issue where players couldn't trigger Marlon's sewer key event. Secret note 25 is now obtainable through a different method that involves a new event with ???. ^. The Rainbow Shell is found via foraging at The Beach in the Summer. Added the ability to plant fruit trees at Grampleton Fields, Grandpa's Shed Greenhouse, and Garden/Town East. Added a shortcut on IF2R leading to the secret woods. Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. Fixed clipping issues in Claire's 14 heart event if players took the Joja route. Changed a schedule of Morris that had him walking close to penny at night. Hot fixed an issue where Lance's 10 heart event froze the game. Redesigned the dirt crop field configurations for IF2R. Fixed an issue where players couldn't trigger Abigail's 14 heart event. You've been challenged to reach level 25 in the skull cavern. It's an amazing mod for Stardew Valley players to sink their teeth . Fixed an issue where other mods re-skinning shadow brute monsters were invincible if players had seen Krobus' 10 heart event. Buffed forage spawns in the secret woods and western cindersap forest. Removed some static flowers from the bus stop map due to requests. Remastered Calico Desert. Players need to gather their items/objects from the shed or they will be lost. This fixes many aspects of SVE, and is better for the long run. Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. Added a quest line for Grandpa's Shed, triggered after players have purchased all house upgrades. Thank you for understanding! Buffed hammer damage, knock back, and defense buff. Fixed an issue where players couldn't plant trees on several tiles on on Grandpa's Farm. 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring. SMAPI no longer spams the log stating update keys are missing from SVE. You've inherited your grandfather's old farm plot in Stardew Valley. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest.
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